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package spasticinvadoors;

/**
 *
 * @author Bertil
 */
public class Bullet extends Sprite {
    private boolean direction;

    public boolean getDirection() {
        return direction;
    }

    public Bullet(int x, int y, boolean dir) {
        super("Bullet", x, y,1);
        direction = dir;
    }
        
        

}
